$30

Session 14

3 ratings
Add to cart

Session 14

$30
3 ratings

Environments: Part I

Here is everything you get!!

-3 Structured HD Video Tutorials with commentary, annotations, and detailed process demonstration: Norfolk (60 min.), Coyote Gulch (61 min.), and Seagate (61 min.)!!

-Explanations and demonstrations on stylization/design process, color approach, and step by step instruction to create environment concepts for game, film and animation.

- Full Res Images (6 JPGs)

- Raw PSD Files, including all layers!!! (3 PSD Files)

- Timelapse Videos (3 .MOVs)

You'll learn:

-to build believable worlds using the grid system

-to layout a set within a structured set of rules and notes

-to create interesting shapes within your composition

-to quickly build a proof of concept for show

-to suggest overcast, golden hour and sunny shadows

-to reveal form using shadow shapes

-to paint different times of day using sky color

-to understand and utilize relative colors in your work

-to paint without doing a local color pass

-to paint with active and passive color

-to build up a focal point

-to light a scene using an off screen light source

-to balance a design with shape and line

-to create rhythm/balance within your work

-to build a composition from line, values and temperatures

-to conceptualize ideas for an executive or director

-to compose a final "moment" with color and light

-to push atmospheric perspective with an eye for story

-to add scale and depth to a scene

-to suggest detail without overworking

-to render complex shapes 

-to retain vivid colors from rough to finish

-to add final touches using modes and PS adjustment layers

-to provide the best option for presentation

-to commit to an idea and carry it through

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