Session 27

$35
2 ratings

"Straights against Curves" is an in depth look at how to use your line to build impressive appeal with any subject. This in depth master series dives into a variety of approaches to push your design and explores foundation, balance, implied lines, and long lens design.
Session 27, Design Principles Part VI, is a 4 video session in which I'll explore characters, environments, and world design. I'll discuss guidelines for coherency as well as art direction techniques to elicit emotional responses to your work based on design decisions.

*Watch this series after watching Part I, II, III, IV, and V.

Here is everything you get!!

-Four Structured HD Video Tutorials with commentary, annotations, and detailed process demonstration:

1) Design Principles Lecture: Part VI (67 min.)

2) Jello (53 min.)

3) Colonize Mars (32 min)

4) Icebreaker (32 min.)

-Explanations and demonstrations on stylization process, color application, and step by step instruction on all things design.

5)

- Step By Step Video Timelapse (3 MOVs)

- Full Res Images (3 JPGs)

- Raw PSD Files, including all layers!!! (3 PSD Files)

-Brush Set: Some of my favorite brushes

-Recommended Book List PDF

You'll learn:

-to apply straights and curves to compositions, characters and enviros

-to use implied straights

-to streamline your line

-to build rhythm with straights and curves

-to stylize designs in a variety of approaches

-to use new art direction techniques

-to break down good and bad design

-to proportion a character in appealing ways

-to exaggerate or push a design

-to balance design using the rules, principles and elements of design

-to use color as a design

-to gain inspiration through art history

-to research reference images effectively

-to embrace lighting as a design element

-to emphasize volume with fill and rim light

-to paint light direction into form

-to build shapes conducive to appeal

-to reveal form using shadow shapes

-to create a story moment

-to paint characters within a scene

-to light a scene using literal warm and cool lights

-to paint with active and passive color

-to build up a focal point

-to light a scene using an off screen light source

-to create rhythm/balance within your work

-to build a composition from line, shapes, patterns and temperatures

-to conceptualize ideas for an executive or director

-to compose a final "moment" with color and light

-to render complex shapes

-to retain vivid colors from rough to finish

-to add final touches using modes and PS adjustment layers

-to provide the best option for presentation

-to commit to an idea and carry it through

-to facilitate coherent technique throughout a piece

Add to cart
Copy product URL

Ratings

5
(2 ratings)
5 stars
100%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
0%
$35

Session 27

2 ratings
Add to cart