Krag
Environments: Part III
Here is everything you get!!
-Structured HD Video Tutorial with commentary, annotations, and detailed process demonstration: Krag (67 min.)!!
-Explanations and demonstrations on stylization/design process, color approach, and step by step instruction to create environment concepts for game, film and animation.
- Timelapse Video (MOV)
- Full Res Image (JPG)
- Raw PSD File, including all layers!!! (PSD)
-BONUS GOODIES!!: Krag temperature options (2 separate JPG images) and massive bounce light tutorial (PSD)
You'll learn:
-to build immense environments
-to paint in families
-to present viable color options
-to paint painterly and rendered styles
-to emphasize scale
-to lay in bold shadow shapes
-to paint light direction into form
-to approach fog and mist with artistry
-to create immense atmo, depth and scale
-to build value scenes with shape preparation
-to create interesting shapes within your composition
-to suggest direct light over large mountain masses
-to maximize volume when painting mist
-to reveal form using shadow shapes
-to paint different times of day using sky color
-to easily choose cloud colors when painting atmosphere
-to paint atmospheric perspective with ease
-to paint with active and passive color
-to build up a focal point
-to light a scene using an off screen light source
-to balance a design with shape and line
-to create rhythm/balance within your work
-to build a composition from line, values and temperatures
-to conceptualize ideas for an executive or director
-to compose a final "moment" with color and light
-to push atmospheric perspective with an eye for story
-to add scale and depth to a scene
-to suggest detail without overworking
-to render complex shapes
-to retain vivid colors from rough to finish
-to add final touches using modes and PS adjustment layers
-to provide the best option for presentation
-to commit to an idea and carry it through
-to facilitate coherent technique throughout a piece
-to build paint in light